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Is it possible to make block production difficulty not the same for every node, but automatically adjusting to the node's hardware speed? For example, node A and node B are both trying to solve for their next blocks, node A's hardware speed is twice that of B's. Their client software detect their hardware speeds and adjust the difficulty in such a way that B's next block's difficulty is only half that of A's. Is this possible?
Good point. Forgot that POW also guards against Sybil attack by simply requiring energy cost. However, couldn't we try to alleviate Sybil attack through other means? I foresee two possible ways: a) Requiring every node to have validated a minimal number of transactions before being eligible to mine; b) Each node must submit coins with a minimal amount of coin days in order to be eligible to mine. – Danny – 2018-06-27T08:30:27.287
The general idea is to shift he cost from energy consumption to somewhere else, something that is roughly equal for everyone, like real work done, time etc. – Danny – 2018-06-27T08:40:28.647